American Academy of Ophthalmology E-Learning Manager - San Francisco July 5, 2008
Posted by synergistech in copywriter, course developer, manager, marcom, san francisco, staff opp, user experience (UX).add a comment
The E-Learning Manager performs a crucial role for the Ophthalmic News and Education (O.N.E.) Network department by managing the technical production of timely e-learning content based on sound instructional design, the Academy’s Learning Management System, the O.N.E. web interface, and the metadata tagged repositories for images and text.
Additional responsibilities for this role include the scoping, functionality, and user interface design specifications of various Clinical Education products, enforcing product guidelines (scope and cost), suggesting new technologies and approaches, and managing the production of multimedia products.
This position manages the department’s Technical Producer and contractors. The position will also collaborate with the News and Information Manager, Content Manager, Acquisitions Editor, and E-Editor.
The ideal candidate will have strong experience with Instructional Design, Learning Management Systems, RFP development & management, and strong familiarity with web design, wire framing, scoping, product development, CMS, XML, relational databases, CSS, HTML, quality assurance and information architecture.
Skills & Responsibilities
- Skills: Project management [MS Project], PowerPoint, rapid e-learning tools [e.g., Articulate Presenter], user workflows, instructional design, HTML, basic XML, relational databases, Web page layout, image processing tools, and audio and video editing software.
- Manage the development and maintenance of courses, cases, and knowledge-on-demand items to be delivered via a Learning Management System and Content Management System.
- Manage the development and maintenance of digital asset repositories, and related tagging.
- Interface with the Informatics division regarding requirements for knowledge initiative infrastructure, quality assurance and e-commerce functionality.
- Oversee technical work by department employees and external sources. Project management, scheduling or other department assignments
- Manage Open Source software implementations, maintenance, and upgrades.
- Create and maintain pages in the Education Resource Center, including periodic review for quality control.
- Manage the production and maintenance of Web casts or streaming presentations.
- Manage production for the online and CD ROM products including coordination of resources, overseeing the IT project manager, and coordinating with staff and contractors. Lead the development or upgrade of interfaces and infrastructure
Requirements
- 2+ years experience in the management of Learning Management Systems or deployment of equivalent software assemblies (template design, basic database administration skills)
- Strong experience with instructional design and story boarding
- Certified Professional in Learning and Performance™ (CPLP) preferred
- 3+ years experience in the following Web production and web media skills:
- Experience managing production teams
- Ability to test/QA products to specifications
- Ability to write user interface (UI) specifications
- Ability to perform Web page design (HTML)
- Ability to code Web pages (HTML and JavaScript)
- Strong understanding of XML (DTDs and schema)
- Understanding media processing (Photoshop, Flash, Adobe Acrobat)
- Technical project management experience (using tools including MS Project)
- Product management experience (responsible for life-cycle of products, including: scoping, functionality, usability, design, specifications, and budget)
- Experience writing specification documents
- Experience with relational databases (basic operation and administration)
- Understanding of video production tools (Mac)
- Ability to manage Demo creation
- Software skills: MS Project, HTML, Photoshop, Illustrator, Final Cut Pro, Dreamweaver, Flash
- Familiarity with: XML, MySQL, Javascript, CSS, Visio
To apply:
Email HR
PayPal Contract Senior Editor (3 Months) - San Jose July 5, 2008
Posted by synergistech in contract opp, editor, marcom, south bay, user experience (UX).add a comment
Edit website content and marketing collateral for consistency with the PayPal Content Style Guide; work with cross-functional teams, keep track of own schedules and deadlines, and help drive projects to completion; attend executive design reviews; manage legal reviews, ensuring that PayPal messaging is in legal compliance; become a subject-matter expert for assigned product areas; attend kickoff meetings and provide estimates on projects; provide new terminology and guidelines for the style guide; keep abreast of current user design principles and guidelines.
Job Requirements:
- 5+ years of copyediting experience for a major website
- basic understanding of web user interface and design issues
- comfortable with technology; familiarity with standard references
- excellent project-management skills
- positive attitude, tolerance for ambiguity and desire to drive toward results
- great troubleshooting and communication skills
- comfortable working in fast-paced, entrepreneurial environment
- ability to work well across diverse teams and departments; ability to think globally and edit content for easy translation
- able to manage own work, balancing multiple projects requiring coordination across a number of teams
- good organizational skills
- ability to set priorities and manage time effectively
- B.A./B.S. degree or higher.
Nice to Have Skills
- Experience leading projects.
- Experience editing for SEO.
To apply:
http://seeker.dice.com/jobsearch/servlet/JobSearch?op=318&dockey=xml/f/9/f91992a51084ae91fbc11aee45c8cd09@endecaindex&source=21&ral=JobSearch?op=101%26c=1%26source=21%26dockey=xml/f/9/f91992a51084ae91fbc11aee45c8cd09@endecaindex
Freedom from Hunger Online Content Manager - SF or Davis July 3, 2008
Posted by synergistech in copywriter, editor, information architect, marcom, north bay, san francisco, staff opp, user experience (UX).add a comment
Position Summary
The Online Content Manager is responsible for the maintenance, modification, and update of all content for Freedom from Hunger’s public website and associated program- or initiative-specific sites, which includes Reach. The Online Content Manager will work with colleagues throughout the organization to ensure that all web-based resources for staff are accurate, useful, and easily obtained.
Core Duties and Responsibilities
- Ensure robust presence by Freedom from Hunger on its public website by regularly updating and refreshing all posted material
- Working with colleagues across the organization, propose new content that advances Freedom from Hunger’s commitment to a dynamic, informative site that serves a variety of audiences—individual donors, institutional funders, partners, peer organizations, and the general public
- Be vigilant to ensure www.freedomfromhunger.org is serving first as the organization’s chief communications tool to a casual site visitor or potential donor without sacrificing any richness of content for the practiced or item-specific visitor
- Review, edit, approve, and post content submitted by Davis- or country-level program staff
- Develop and implement systems and procedures for managing and updating all Web content that inform staff of the status of specific activities
- Define protocol for editing and translating Spanish, French, and English content
- Collaborate with key program staff on all electronic schedules and opportunities, integrating the objectives of communications efforts with that of the website
- Working with Web counsel when appropriate, identify metrics to measure and track visitor usage and page hits/visits
- Manage site feedback from all internal and external sources
Web Strategy Objectives
- Maximize visitor usability of the site
- Participate in organizational ambitions to add awareness-increasing tools at Freedom from Hunger along the lines of Freedom from Hunger Day ‘06 and ‘07
- Maintain knowledge of current technologies and content delivery systems and make recommendations for implementation, where appropriate
- Monitor usage trends and modify websites to increase visits and usage
- Seek and create new ways to improve and promote effective sharing among global staff, including program- and initiative-specific staff and partners
Knowledge, Skills, Abilities, and Prior Experience
- Undergraduate degree in appropriate discipline or equivalent experience, preferred
- Excellent writing, editing, and communication skills
- Attention to detail, accuracy, quality, and strong organization skills
- Ability to work with a variety of stakeholders and demonstrate teamwork
- Ability to gather, synthesize, and present information in a professional, practical, and compelling manner
- Ability to translate technological language to lay audiences
- Experience with information communication technology, including online portals, intranets, collaborative workspaces, and/or other internet-based tools for marketing, communication, and information sharing
- Knowledge of Web design theory and marketing trends
- Basic knowledge of Web development
- Experience implementing Web-content changes
- Previous experience creating and/or maintaining Websites
- Fluency in English required
- Candidates who are fluent in French and/or Spanish will be given extra consideration because of the organization’s presence in francophone West Africa and Latin America
General Job Competencies regardless of department or position
- Positive “can do” attitude
- Passionate about the mission of Freedom from Hunger
- Smart about pursing and achieving cost-effective, efficient work
- Collaborative in finding solutions, achieving quality work, and delivering on time
- Integrity in dealing with colleagues and executing work in support of the mission
- Sensitive to and respectful of internal clients’ concerns and needs
- Effective organization, time management skills, and multi-tasking abilities
- Attentive to detail, producing consistent, high-quality, reliable work
- Capable of operating in a fast-paced, deadline-driven environment
- Strong written and verbal communication skills
To apply:
http://www.freedomfromhunger.org/about/job1.php, or email HR
TimeBridge Senior UI Designer - San Francisco June 13, 2008
Posted by synergistech in interface design, san francisco, staff opp, user experience (UX).add a comment
One of the biggest Internet trends is bringing Web 2.0 to business applications — think online spreadsheets, web-based word processors, online calendars and wikis. Business professionals spend a lot of money on productivity applications, providing a huge opportunity for companies that can build advanced web services to replace tired old desktop applications.
Think about it…why not create a killer web service that actually generates revenue? Others have noticed: TimeBridge recently received the coveted Editor’s Choice award by PC Magazine. PC World named us to their list of 101 Fantastic Freebies, and Gartner put in their Cool Vendor report.
JOB DESCRIPTION:
TimeBridge is looking for an experienced UI designer who has a passion for building innovative web 2.0 internet applications. As the UI Designer, you’ll define the look and user experience of a service that will dramatically improve the way people plan and coordinate with each other online. You’ll join a talented product team obsessed with delivering the best user experience possible. Candidates must have strong interaction design and visual design skills - clear design and usability is critical to our success. This is a great opportunity for you to become a core member of an early stage, well-funded startup.
RESPONSIBILITIES:
- Apply strategic thinking to deliver end-to-end user experience solutions with a focus on user needs and business goals.
- Directly responsible for delivering all aspects of design, from delivering concepts and wireframes to UI specifications and final visual designs.
- Create and present multiple UI, layout, and design options for new and existing features, incorporating feedback from users and product managers
- Perform graphic design for visual elements that include entirely new features and updates to existing features
- Stay up to date with new technologies and industry trends.
- Assist in usability testing and other research initiatives
- Translate usability and field research findings into design improvements
- Communicate conceptual ideas and design rationale
- Work closely with Product Management & Engineering to implement UI designs throughout the product development process
QUALIFICATIONS:
- Passion for building powerful, but easy-to-use web applications
- Able to understand complex products and present an effective and usable UI to the customer
- Expertise in user-centered design process and interaction design skills
- Proficiency with Adobe Creative Suite; your output will include web-ready artwork for web developers to integrate into the web application
- Solid understanding of Ajax and familiarity with the latest web technologies and design trends
- Ability to design new features while maintaining a consistent look and feel with the existing features
- Ability to give and take constructive feedback well
- Willingness to iterate on your own designs as user feedback is received
- Excellent written and verbal communications skills
- Strong portfolio available for viewing that includes examples of Visual and Interaction Design
- 4+ years of visual design experience for consumer web applications where usability was a key ingredient to wide-scale adoption
- Bachelor’s or Master’s degree in Graphic design, Information Design, Interaction Design, or equivalent
DESIRED:
- Experience supporting usability studies, working with personas, and creating compelling marketing communication
- Ability to create basic prototypes to demonstrate user experience
- Experience with Flash
To apply:
Email HR, attention Drew Garcia, including links to online portfolios or examples of previous work.
Pinnacle Systems Senior Interaction Designer - Mountain View June 11, 2008
Posted by synergistech in interface design, peninsula, staff opp, user experience (UX).add a comment
Requisition ID 3486
Video and video products today are dynamic and ever changing. Advanced web-based presentation and distribution, high definition, and advanced video processing on the desktop are all new technologies that will characterize the way video content is made available to all.
Pinnacle is the consumer division of Avid Technology, which in turn is the leading provider of creation tools for all types of media. We are looking for creative, passionate developers who are ready to join a highly motivated team dedicated to bringing forth the next generation of video creation tools. If you are excited about the possibilities offered by these rapidly expanding technologies, and if you are up to the challenge of working at the cutting edge of this technology, give us a call and see what we are up to.
Be able and ready to learn and push your personal envelope!
Position:
Accomplished Software User Experience Designer to help build new solutions for Pinnacle’s next generation and existing products. The candidate will turn ideas into amazingly aesthetic designs that create a terrific user experience by solving customer problems in an easy and efficient way from end to end. The ideal candidate will possess knowledge of video editing work flow, will be extremely creative and have a savvy feel for creating content with aesthetic looks in 3D space with motion graphics. The candidate wills posses exceptional organizational and communication skills as well. The candidate should have a comprehensive knowledge of product design methodology. In addition, this position may involve the organization and development of motion graphics, titles and menus among other types of graphical elements included in videos. Experience with video creation on a Microsoft Windows platform is also a big plus.
Requirements:
- * Qualified candidate will have at least BS (preferably MS) in product design/interaction design, human factors, graphic design or related field
* You must be an enthusiastic self-starter, ready to do whatever it takes to create best-of-breed software
* 5+ years of user interface design experience with Web applications, desktop, or mobile applications
* Extensive knowledge and experience with driving and applying user-centered design processes while working collaboratively with cross functional teams including engineering and product management
* Expertise with design software, such as Photoshop and Illustrator
* Proficient in a variety of methods such as wireframes and prototypes for conveying ideas and concepts
* Excellent organization, communication, presentation and negotiation skills
* Experience in the video industry is a big plus
* Blend, Flash, XAML, scripting and various other technologies a plus
To apply:
http://avid.recruitmax.com/MAIN/careerportal/Job_Profile.cfm?szOrderID=3486&szReturnToSearch=1&szWordsToHighlight=
Sandisk Sr. Staff User Interface Designer - Milpitas May 13, 2008
Posted by synergistech in interface design, south bay, staff opp, user experience (UX).add a comment
AutoReqId 4304BR
In this position, the individual will be responsible for Senior User Interface Designer. Interaction Designers to help drive the design process for new Sansa MP3 and Video mobile consumer electronic products. As a UI Designer, you will work closely with product managers and engineers throughout all stages of the product cycle. Team up with User Experience Designer and Product Managers to design easy-to-use, innovative and award-winning user interfaces. Articulate and champion innovative design approaches. Lead user interface designs through the UI design cycle. Interactive Design: Brainstorm and refine interface concepts with Product Management & Engineering. Prototyping & Testing: Create prototypes of interfaces to allow sufficient user feedback prior to development. Cooperative Development: Guide on-shore and off-shore engineers to implement sophisticated, user-centric interfaces. Ongoing Enhancement: Revise designs and implementations based on continuing user testing and customer feedback. Support user experience research and usability testing efforts to ensure that the user interface is useful and extremely easy to use. Play an active role in establishing a winning culture and environment.
This position requires a Bachelors degree in Design, Graphic Design, Art direction or Industrial Design or equivalent, with at minimum of 5 years experience in user design. Advanced degrees in related fields a strong plus.
Thorough knowledge of the design process: creative brief, user interface design, task modeling, wire frames and user flow diagramming, usability testing, high-fidelity mockups, documenting UI & visual specifications. Proven skills in information synthesis, conceptual modeling, task modeling, UI design principles, human factors, User Centered Design, interaction design, usability methodologies, industry standards and trends, platform standards, and software development process. Capable of adhering to project schedules and effectively tracking progress to meet challenging deadlines and corporate initiatives. Ability to work both independently and as a member of a team. A proven track record of successful UI Design deliverables. Designing for mobile devices a plus. Software Skills include: Illustrator, Flash, and HTML PhotoShop.
If you’re a critical thinker with a good design sense, a strong technical background, and an eye for making things better, and if you’re looking for a job where your work can have an impact on the user experience of millions of customers, then this is the role for you.
SanDisk offers a highly competitive compensation package and great benefits, which include Stock Options, ESPP, matched 401 (K), comprehensive insurance and tuition reimbursement. SanDisk is an equal opportunity employer.
To apply:
https://sjobs.brassring.com/1033/ASP/TG/cim_jobdetail.asp?SID=^4RYN0RQo9GVvST7SOZRtQ/bcHfVptlSy3bF39SKMV1U/Ku_slp_rhc_h2_slp_rhc_EAyFx9E5mlx7adyMEfAF90auMO_C_R__L_F_X1z/ws9tozcmYAoqysgRQnqiJyNs0/w=&jobId=643647&type=search&JobReqLang=1&recordstart=1&JobSiteId=111&JobSiteInfo=643647_111&GQId=0
Wal-Mart Senior Manager, Content-User Interface - Brisbane May 13, 2008
Posted by synergistech in interface design, manager, peninsula, staff opp, user experience (UX).add a comment
General Summary:
Walmart.com is seeking an experienced Sr. Manager for our User Experience group to manage the User Interface Writing discipline who is a capable and accomplished people manager with the ability to think strategically and motivate a team. This is a perfect role for someone who thrives in a busy, fast-paced environment, and who can collaborate with cross-functional teams: information architects, interface designers, engineers, product managers and business owners.
The Sr. Manager, User Interface Writing is responsible for a team of user interface writers that support all aspects of the business: from interface copy to automated emails to help content. The role sets the standard by which all user interface content on the site meets the needs of our customers and is consistent with the Walmart.com voice. He/She understands the business objectives and user needs both on a project and from an overall site-wide content strategy perspective. Includes both management and hands-on project responsibilities, and he/she will report to the Director, Information Architecture.
Responsibilities:
1. Management (40%)
- Manage and develop the team, including hiring, retention, performance management and capability/skill development
- Determine and communicate level of effort for UIW projects
- Set and manage schedules and workloads for writers
- Work with internal partners to ensure their copy needs are being met
- Provide content guidance to members of the UI Writing team by leading formal and informal critiques and giving effective feedback;
- Write performance reviews for direct reports
- Seek out and share best practices
2. Content Strategy (40%)
- Work with User Experience leadership to develop an overall content strategy that will advance the company’s merchandising, business, marketing or branding objectives.
- Create, present and implement high-level content strategy, messaging strategy, tone and taxonomies for major initiatives
- Has a deep understanding of existing content conventions on the site, but will also focus on new concepts and solutions
- Review project findings from UI Writers and evolve best practices and standards as appropriate
- Create and implement efficient processes for maximum team productivity
3. Interface Copywriting/Editing (20%)
- Create high-quality navigation copy, instructional content, help, error messages, system generated email and plan content features.
- Serve as the subject matter expert on User Interface Writing for the business.
- Review, edit and approve user interface copy written by other writers.
Requirements
1) Competencies: Skills, knowledge, & abilities
Functional Competencies:
- Establishing and implement work processes, practices, standards and deliverables for UI Writing work, based on best practices.
- Conduct content strategy assessment activities, including inventory and analysis of existing content, content workflow audits, gap analysis, and mapping content types, features and attributes
- Embrace the iterative way! Accurately distinguish which content issues are critical, and drive multiple projects forward and follow up on issues to be fixed later
- Participate with project team members on project definition activities, including business requirement gathering, current application assessment, competitive analysis, usability assessment, ethnographic and other types of field research, and secondary research
- Demonstrate flexibility when prioritizing issues, and successfully balance speed and quality
- Ability to approach writing from user’s perspective
- Excellent editing skills; proven ability to edit, proofread and critique others’ work.
Interpersonal Competencies:
- Excellent written and verbal communication skills
- Ability to work on many different projects at once
- Should be results-oriented, and focused on the customer
- Strong team player, able to build bridges cross-functionally
Leadership Competencies:
- Excellent leadership skills
- Ability to think strategically, and implement on that strategy
- Proven ability to guide development of direct reports
- Proven ability to guide indirect reports through directs
- Ability to work with people across groups to drive results
- Ability to set goals - for team as a whole and for individuals.
- Understanding of how to help team achieve goals.
- Foster and maintain Wal-Mart’s three core values:
- Respect for the Individual
- Service to our Customers
- Strive for Excellence
2) Training required / preferred:
- Editorial training
- Copywriting training
3) Experience:
- 5-10 years’ experience as interface, or marketing copywriter.
- 2+ years’ management experience.
- Online experience required.
- Experience retail space preferred strongly preferred
4) Preferred educational level:
- Bachelor’s Degree or equivalent training or experience.
- Master’s Degree preferred
To apply:
http://jobs-walmart.icims.com/walmart_jobs/jobs/candidate/login.jsp?jobid=1442
Untangle User Experience Designer - San Mateo May 12, 2008
Posted by synergistech in interface design, peninsula, staff opp, user experience (UX).add a comment
Do you enjoy designing great interactive experiences that make life easier? Do you love variety and working on many different products? Interested in having your work downloaded over 25,000 times a month.
Then we want to talk with you.
Untangle is the fastest growing open source platform for small business. Over 3,500 companies are using Untangle for Spam Blocking, Network Security, Remote Access and soon for Backup, Email and Voice.
We provide a fun, fast-paced environment. We encourage personal creativity and thinking outside the box. At Untangle, everyone’s a key player and integral to our success.
We’re looking for talented designers who work hard, empathize with users and want to make a positive difference through their work.
Responsibilities include:
- Design user interaction models, information design, workflows and screen layouts for new product modules and features.
- Develop prototypes. Iterate designs based on usability testing and user walkthroughs.
- Create detailed specs and screens for implementation and QA.
- Work closely with visual designers to create and refine the visual experience.
- Regularly interview users to understand goals, behaviors and mental models.
Qualifications:
- Strong design skills including screen layout, information design and product design.
- Ability to understand complex design problems and generate simple solutions.
- Solid understanding of the web platform for applications, its capabilities and limitations (including HTML and CSS). Familiarity with JavaScript a plus.
- Strong visual design understanding and sensitivities.
- Expert in your design program of choice: Illustrator, Photoshop, Fireworks, Visio, Omnigraffle, Axure, etc.
- Commitment to excellence.
- Bachelors or Masters degree in Graphic Design, Information Design, Interaction Design, Product Design or similar degree. However, we’ll take practical experience and potential over degrees.
- 2+ years of interaction design experience. Experience with software-as-a-service products a plus.
To apply:
Email HR. Please submit a portfolio with your application.
SendMe Technical Production/Web Developer (HTML/CSS) – San Francisco May 12, 2008
Posted by synergistech in interface design, san francisco, staff opp, user experience (UX).add a comment
SendMe Inc, the fastest growing direct to consumer mobile start-up in the US, is looking for an experienced web developer to play a key role in supporting UI enhancements and marketing efforts for our ever-expanding portfolio of products.
Web developers will work closely with the product and marketing teams to maintain and enhance our existing properties (SendMeMobile.com & SoLow.com) as well as contribute to development for emerging features and products, both on the Web and on handsets.
You will play a key role in on-going marketing & product support, including spearheading the translation of design requirements into living, breathing prototypes and weekly releases. Candidates should be technically savvy with experience in client-side web development and should be prepared to take a technical and functional leadership role in a fast-paced environment. We value interaction and feedback: web developers should be constantly engaged and interested in ways to improve the user experience – we see immersive web to mobile experiences as a key component of the success of our brands.
Responsibilities:
- Coding static HTML documents from Photoshop comps
- Rolling out multiple, concurrent changes to existing sites and skins
- Applying basic user interface design skills while implementing features
- Working with other UI design, engineering, and product management teams to implement features
- Debugging and bug fixing under tight deadlines
Requirements:
- 2-5 years of consumer-focused web development experience
- Expertise in hand-coding HTML (Transitional DTD) and CSS
- Successful track record working closely with design and marketing teams to create interactive web pages from mockups and wireframes
- Proven ability to code to web standards, including usability and accessibility (Section 50
standards - Familiarity working with a source control system, such as CVS or VSS
- Cross-browser coding
- Ability to work both independently and as part of a larger product / engineering team
- Bachelors Degree or equivalent
A plus to have experience with any of the following:
- XHTML/DHTML
- AJAX
- CSS browser hacks
- Macromedia Flash
- Image Ready
- JavaScript
- DOM
To apply:
Email HR
Powerset User Experience Intern - San Francisco May 12, 2008
Posted by synergistech in intern, san francisco, user experience (UX).add a comment
Job Code: INT-006
Powerset is looking for a User Experience Intern to work with the Product Management team to explore features enabled by our natural language index. This position is a full time internship, up to 3 months, to work onsite at Powerset’s headquarters in San Francisco.
Responsibilities:
- Take a feature through the entire design and development process, from conception to release.
- Explore different treatments of the feature through wireframes and mockups
- Test early versions of the feature with users
- Iterate on the design of the feature
- Guide the product through the development cycle
Qualifications:
- A keen eye for Web design
- Ability to produce mockups (e.g., with Photoshop or another piece of software)
- Ability to produce at least HTML mockups of functionality
- Web development experience highly desirable
To apply:
http://tbe.taleo.net/NA6/ats/careers/requisition.jsp;jsessionid=1E690B11E1439234B82934453F863F99?org=POWERSET&cws=1&rid=85
Cengage Learning Interaction Designer - Belmont May 12, 2008
Posted by synergistech in interface design, peninsula, staff opp, user experience (UX).add a comment
The Interaction Designer will report to the User Experience Design Manager for the Digital Solutions Group of Cengage Learning. This position requires an individual with great ideas, passion, and the motivation to collaborate with directors, instructional designers, customers, and subject matter experts. You must have a “can-do” attitude and be able to succeed in a fast-paced, dynamic environment; possess excellent creative and analytical skills; and have demonstrated experience designing learning technology and content applications to meet learning impact, customer satisfaction, and usability goals.
This position will create visual and interactive designs for a variety of online learning products, websites, marketing demos, and collateral. Experience with interface design, information architecture, software applications design, and interactive content design is required. Passion for user-centered design, interactive design, and publishing is most desirable.
Specific accountabilities include:
- Works closely with the User Experience Design Manager, the Director of User Experience Design, and instructional designers to produce innovative, engaging, and effective designs and interactions that meet platform requirements, customer needs, and instructional goals.
- Develops information design, user task flows, and user experience strategies for complex, multi-faceted educational applications.
- Ensures quality and effectiveness of visual design throughout development process via design reviews, user testing, and collaboration with the development team.
- Works closely with development team to develop product designs for online platforms and applications that fulfill market needs of configurability, scalability and extensibility.
- Presents design concepts and solutions verbally and in documents such as storyboards, wire frames, and flowcharts.
- Creates rapid prototypes and mock-ups to validate design concepts with stakeholders and customers. Participates in, or leads usability studies with end users.
- Documents and applies best practices in user centered design. Develops design guidelines, standards, and specs that developers, designers, and others will use to implement visual design concepts and solutions.
- Designs training materials and sales collateral as needed, both in print and online.
Job Qualifications:
- 4+ years interaction and visual design experience in software product design. Specific experience in designing learning systems for higher education and/or the online learning field is valuable. Experience with design in distributed, open source, and AGILE teams.
- Excellent aesthetic sensibilities and ability to design a polished, engaging look & feel for educational products. Thorough understanding of standard design applications, excellent color & typographic sensibilities. Extensive knowledge of HTML, CSS, JavaScript, Photoshop, Illustrator, and Flash.
- Demonstrated experience in information architecture, interactivity, prototyping for innovative product design. Advocate and integrate user-centered design methodologies.
- Ability to translate business requirements into effective design solutions and systems. Successful ability to develop and implement design standards and visual style guides. Proven ability to identify conflicting design requirements and constructively solve problems for the end-user’s best interests.
- Established ability to present design scenarios and solutions confidently and credibly to internal stakeholders and executives.
- Ability to manage time and resources on multiple projects with multiple timelines and multiple missions. Ability to deal with changing priorities as needs dictate. Ability to work on and off site as required.
Education:
Four year Bachelor’s degree in visual design, interaction design, or related discipline. Advanced degree in Design or HCI a plus.
A portfolio demonstrating product design and interaction design experience is required. Please send a URL in the body of your application.
To apply:
http://tbe.taleo.net/NA1/ats/careers/requisition.jsp?org=LEARNING&cws=1&rid=1085
Pinnacle Systems Senior Interaction Designer - Mountain View May 12, 2008
Posted by synergistech in peninsula, staff opp, user experience (UX).add a comment
Requisition ID 3486
Video and video products today are dynamic and ever changing. Advanced web-based presentation and distribution, high definition, and advanced video processing on the desktop are all new technologies that will characterize the way video content is made available to all.
Pinnacle is the consumer division of Avid Technology, which in turn is the leading provider of creation tools for all types of media. We are looking for creative, passionate developers who are ready to join a highly motivated team dedicated to bringing forth the next generation of video creation tools. If you are excited about the possibilities offered by these rapidly expanding technologies, and if you are up to the challenge of working at the cutting edge of this technology, give us a call and see what we are up to.
Be able and ready to learn and push your personal envelope!
Position:
Accomplished Software User Experience Designer to help build new solutions for Pinnacle’s next generation and existing products. The candidate will turn ideas into amazingly aesthetic designs that create a terrific user experience by solving customer problems in an easy and efficient way from end to end. The ideal candidate will possess knowledge of video editing work flow, will be extremely creative and have a savvy feel for creating content with aesthetic looks in 3D space with motion graphics. The candidate wills posses exceptional organizational and communication skills as well. The candidate should have a comprehensive knowledge of product design methodology. In addition, this position may involve the organization and development of motion graphics, titles and menus among other types of graphical elements included in videos. Experience with video creation on a Microsoft Windows platform is also a big plus.
Requirements:
- Qualified candidate will have at least BS (preferably MS) in product design/interaction design, human factors, graphic design or related field
- You must be an enthusiastic self-starter, ready to do whatever it takes to create best-of-breed software
- 5+ years of user interface design experience with Web applications, desktop, or mobile applications
- Extensive knowledge and experience with driving and applying user-centered design processes while working collaboratively with cross functional teams including engineering and product management
- Expertise with design software, such as Photoshop and Illustrator
- Proficient in a variety of methods such as wireframes and prototypes for conveying ideas and concepts
- Excellent organization, communication, presentation and negotiation skills
- Experience in the video industry is a big plus
- Blend, Flash, XAML, scripting and various other technologies a plus
To apply:
http://avid.recruitmax.com/MAIN/careerportal/Job_Profile.cfm?szOrderID=3486&szReturnToSearch=1&szWordsToHighlight=
Cooper Design Communicator - San Francisco May 9, 2008
Posted by synergistech in information architect, interface design, san francisco, staff opp, technical writer, user experience (UX).1 comment so far
Cooper (www.cooper.com) is actively recruiting for Design Communication stars. Cooper consultants have helped companies of all sizes create hundreds of successful digital products and services. We work with clients large and small all over the world. Our projects include everything from complex financial, analytical and enterprise applications to medical devices, Web sites and car dashboards. In a single year, a Cooper designer might work on a securities trading application, an assisted surgery tool, and a revolutionary new phone.
What’s it like to work on a Cooper project? Every project involves a small team of world-class designers, most of whom are dedicated to single project at a time. An interaction designer is responsible for the visualization and coherence of the product’s behavior, while a design communicator is responsible for documenting the design and for helping test and evolve the design concept through scenarios. At the same time, a visual designer ensures that the color, icons, typography, and visual style of the interface support the interaction and the client’s brand.
If you’re the kind of person who helps others see more clearly, you might be a design communicator. We invented the design communicator role years ago because we understood that great product designs only succeed when they’re clearly communicated to the people who fund, build, and sell them. What we didn’t realize at the time was that having someone focused on clear and thorough communication also meant we had someone ensuring clear and thorough thinking.
Design communicators help our teams understand the right way to communicate research, requirements, and design to the right audience at the right time. To do that, they must know the design and the rationale behind it inside and out. Each design communicator works with an interaction designer as a full-time thought partner to interview users, develop personas, generate requirements, and create design solutions. Much of that work also includes collaboration with visual designers, engineers, and other team members.
While the interaction designer leads the creation of design solutions, the design communicator leads the evaluation of those solutions by synthesizing information, clarifying half-baked ideas, developing scenarios, and articulating the rationale behind the team’s decisions every step of the way.
Who makes a good design communicator? We’re looking for candidates with 4+ years of professional experience related to high-tech products and services. Right now, you may be a product or project manager, information architect, frustrated technical writer, user researcher, usability engineer—or a dilettante in a high-tech job who knows there must be a better way to design and develop products.
You’d be a good fit for Cooper if you:
- Have strong persuasive and technical writing skills
- Possess outstanding collaboration skills
- Often help people around you think more clearly and be more efficient
- Are good at synthesizing information
- Are an organized thinker and project planner
- Salivate at the thought of writing actionable user research documents and detailed design specifications that developers actually want to read
Cooper is a good fit if you:
- Enjoy a highly collaborative and supportive environment
- Prefer hands-on mentoring instead of being thrown in the deep end
- Are looking for the structure of a repeatable, successful design process
- Want to be part of a stable company that offers competitive compensation and values each employee
- Want to design products that work right.
Interested in learning more? Check out our full job description
(http://www.cooper.com/careers/) for more detailed information and
qualifications.
Qualified applicants should send a cover letter (stating why you want to work at Cooper), resume and appropriate urls/portfolio. Super interested? Put your skills to the test.
Zazzle UX Designer - Menlo Park May 9, 2008
Posted by synergistech in interface design, peninsula, staff opp, user experience (UX).add a comment
The User Experience Designer is at the heart of creating the “Zazzle” experience. Their designs will engage our users to create, celebrate, and share their interests easily and effectively. The designs should amaze, astonish, and delight our customers every step of the way. The User Experience Designer will work closely with product management, business owners, and engineers to deliver the best-of-breed user experience across Zazzle.
Zazzle is growing quickly and needs a strong team to help us design, build and market industry-leading, game changing internet experiences. If you want to work at a place where your special talents will be recognized - where you will actually roll up your sleeves and have impact - where you can work beside others who are just as passionate - where you can help develop and pioneer some of the coolest stuff on the web - where you can tell your friends, family, and blog readers “I did that!!” - This is where you want to be.
Responsibilities
- Manage design of product and website features from concept stage through launch
- Create elegant, effective, and usable interactive designs that delight customers and drive growth of key businesses
- Rapidly develop wireframes and prototypes for initial concepts
- Work with requirements from business owners, product managers, and development teams to design, evolve, and launch new products
- Assess the usability of new and existing products, and continually iterate on improving the user experience
- Build, maintain, and enforce overall visual and UI style guidelines, and implement consistency across the site
- Having fun in an exciting, rapidly growing, pre-IPO company
Requirements
- 6 - 8 years of professional design experience, including at least 3 for consumer-facing internet services in a user experience or related capacity
- Demonstrated track record as a key team leader designing and launching great products for consumer web sites
- Excellent understanding of user experience and interaction for the web
- Ability to integrate site metrics and usability research into great design
- Strong and creative visual design sensibilities
- Proficient in key design tools and technologies including Photoshop, Flash, HTML, and CSS
- Proven ability to work and coordinate with multiple groups, including business owners, product managers, software developers, senior executives, and outside design firms.
To apply:
Email HR
Linden Lab User Experience (UX) Designer - San Francisco May 9, 2008
Posted by synergistech in san francisco, staff opp, technical writer, user experience (UX).add a comment
Vision and Mission:
To connect us all to an online world that advances the human condition.
Linden Lab was founded in 1999 by Philip Rosedale to create a revolutionary new form of shared experience, where individuals jointly inhabit a 3D landscape and build the world around them. Today this experience, known as Second Life, has a rapidly growing population of Residents from 100 countries around the globe, who are creating and inhabiting a virtual world of their own design.
Founder Philip Rosedale is the former CTO of RealNetworks, where he pioneered the development and deployment of streaming media technologies. Linden Lab is funded by a group of notable early stage investors including Mitch Kapor, founder of Lotus Development, Catamount Ventures, and Benchmark Capital.
Based in San Francisco and founded in 1999, Linden Lab employs a senior development team bringing together expertise in physics, 3D graphics and networking. Team members have previously worked at leading entertainment companies such as Electronic Arts, Disney, THQ, Acclaim, Hasbro, and Mattel.
Overview:
We are seeking User Experience Designers who are passionate about creating user interfaces that are elegant, intuitive, and engaging. You should have strong interaction design skills, an eye for visual aesthetics, and a hankering to do a bit of user research. You’re not necessarily a programmer but you’re also not afraid of code or people who write code; we work directly with developers to improve Second Life. If you believe in the power of design to change the world virtual and real then Linden Lab is the place for you.
Responsibilities:
- Gather user requirements, design user task flows, design conceptual mock-ups, conduct design reviews.
- Work closely with software engineers, product managers, artists, technical writers, quality assurance to design product interfaces.
- Assess overall ‘user story’ of Second life, and develop a Design Philosophy for interaction, and a Style Guide for developers to follow
- Conduct usability tests and improve the product based on the feedback.
- Develop User Interaction and UI using our in-house data-driven tools, and help the developers in the design of the API of these tools.
Qualifications:
- Understands technical feasibility of a graphical user interface.
- Understands product requirement specifications. Be someone who has a grasp of visual language and how to present a huge complex software tool in an intuitive way.
- Understand the usage of the product and the businesses problems that 3D virtual worlds present.
- Masters degree preferred or Bachelors degree with equivalent experience.
- Draw and write well and communicate (both written and verbally) clearly with colleagues and users.
- Entrepreneurial spirit; start-up experience a must.
To apply:
http://www.ventureloop.com/ventureloop/jobapply.php?jobid=10941